![]() Now you can see the default controls for HyperLaunch in HyeprLaunchHQ (not HyperHQ). This will only give you problems as HyperSpin and gamepad support is shaky at best. IMPORTANT: Do not select the checkboxes under the joysticks tab. If you have conflicts with a keystroke, you can change it here and update your JoyToKey profile to account for it. We will want to make sure and note these. For example player 1 right by default is the à key on your keyboard. Under the Controls tab and Keyboard tab you will see the keystroke HyperSpin expects for different maneuvers. Open HyperHQ which is located in your C:\HyperSpin Folder. What does HyperSpin expect? You can find/configure that in HyperHQ (Not HyperLaunchHQ). We are going to turn our gamepad joystick/button presses into keystrokes that HyperSpin expects. Let’s start by configuring a JoyToKey “Profile” for HyperSpin. You will be using JoyToKey in a few different ways depending on how you want your controls to work with the frontend (HyperSpin), the Launcher (HyperLaunch), or the game system (Emulator).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |